2D Shooter Bullet and Weapon System for Unity 3.0.0
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EnemyMovementSystem Struct Reference

DOTS system that moves enemies and implements wandering for the demo enemies to wander around randomly. More...

Inheritance diagram for EnemyMovementSystem:

Public Member Functions

void OnUpdate (ref SystemState state)

Detailed Description

DOTS system that moves enemies and implements wandering for the demo enemies to wander around randomly.

Member Function Documentation

◆ OnUpdate()

void EnemyMovementSystem.OnUpdate ( ref SystemState state)

The documentation for this struct was generated from the following file: